![]() ![]() On 15 March 1942 the 3rd Paratroopers Infantry Regiment with the battalions VIII, IX, and X was raised in Tarquinia. The regiment took command of the three paratroopers artillery groups, which each fielded two batteries with four 47/32 cannons per battery. On the same date the Paratroopers Division Artillery Regiment was activated. In 1942 the division was further augmented: on 15 January the II Paratroopers Artillery Group was raised, followed by the III Paratroopers Artillery Group on 10 March. On 30 April 1941 the Italian paratroopers were deployed for the first time when the II Paratroopers Battalion jumped onto Cephalonia. The division was intended to be used in Operation Hercules – the planned Axis invasion of Malta. I Paratroopers Artillery Group ( 47/32 cannons, raised 28 August 1941) įor reasons of order of precedence the title I Paratroopers Battalion was reserved for the I Carabinieri Paratroopers Battalion.2nd Paratroopers Infantry Regiment (raised 1 September 1941). ![]() 1st Paratroopers Infantry Regiment (raised 1 April 1941).The division initially was organized as follows: On 1 September 1941 the Royal Italian Army raised the 1st Paratroopers Division in Tarquinia. Later the school was moved to Tarquinia in Italy. The first Italian paratrooper units were trained and formed shortly before World War II in Castel Benito, near Tripoli in Libya, where the first Military Parachuting School was located. Main articles: 185th Airborne Division Folgore and Folgore Combat Group The Folgore and its units are based in Tuscany, Veneto and Lazio. While the Folgore specializes in parachute operations its sister brigade in the Division "Vittorio Veneto" the Airmobile Brigade Friuli specializes in helicopter assault operations. The Folgore is one of three light infantry brigades of the Italian Army. The name "Folgore" is Italian for lightning. Its core units are three battalions of paratroopers ( paracadutisti). The Paratroopers Brigade "Folgore" is an airborne brigade of the Italian Army. Borders editor together with easy access to game data files allows to change and setup own scenarios.Coat of Arms the Paratroopers Brigade "Folgore"Ĭome Folgore dal Cielo (Like lightning from the sky)Ģ3 October ( Second Battle of El Alamein)ġ83rd Regiment parading in Rome on 2 June 2006.Customized graphic for major countries units.Suez and Gibraltar as an important locations helping to control Mediterranean.Historical commanders boosting commanded units.Music that aids immersion into the game atmosphere.Paratroopers will help to takeover distant key point locations.Mulberry harbors as a helpful and powerful tool in preparation to huge landing operations.Hotkeys allowing for quick access to most important functionalities.to perform better in strategic and tactical level. Possibility to create modern or obsolete units.Land units divided into Divisional and Corps size allows to choose tactic of steamroller or maneuvers warfare.Fully historical, detailed orders of battle in all scenarios with historical names for hundreds of land, air and naval units.Technological race in research of new more powerful units and control power of Atomic bomb.Hundreds of historical events such as Molotov-Ribbentrop Pact, Vienna Dictate, Lend-Lease, and many more.Standard Campaign from 1939 - 1948 as well as other starting campaigns to diverse starting possibilities.Customizable Fog of War, that might be revealed by air recon.Logistics system controlling supply level of all units.Weather system simulates, spring and autumns rainfalls and snow.Diplomatic actions allow to haste or slow down war entry, perform elections or Coup. Diplomacy focused on three main alliances: Axis.Possible to play as any nation and as any combination of countries.Managing fleets, convoys and raiders in Sea Zones. Naval system allowing to build Aircraft Carriers, Battle, Patrol and Submarine Groups.Air and Land Combat, including Sieges, Interceptions, Strategic Bombardment, Air Recon, Fleet Air attacks, Bombardment.Simplified economic system allowing to focus on military operations.It was designed in a way which allow players who are new to the genre to quickly familiarize with the rules and to start battles with veterans who still remember great classic strategy titles.Įasy rules, deep historical setting and detailed OOB, together with great moddability potential will allow for hundreds of hours of gameplay as any nation or even whole alliance. This strategy allows players to take control over any country during World War 2 era in Europe and North Africa theater. Time of Wrath gives a fine piece of wargaming for every fan of WW2 era. ![]()
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